Livestream Studio includes a variety of ways to bring in a source over your local network or by other remote means. Below is an overview of what remote sources Studio supports.
Remote Desktop Client (Windows & macOS)
With the Livestream Remote Desktop Client for Windows and Mac, you can bring another computer's desktop screen or camera source(s) and audio into Studio over your local network. Install and run the small application onto the system you want to use as a source and make sure that it's connected to the same network as the computer running Studio. Then you can add it as a remote input.
Livestream Mobile App (iOS & Android)
If you want to bring in your mobile device's camera, you can do so via the Livestream mobile app for iOS and Android. This will require you to log into a Livestream account; if you don't have one you can join via the app for free. Also, be sure your mobile device is connected over Wi-Fi to the same network to which your Studio system is connected.
Through our partnership with Mevo Inc., any Mevo camera can be a remote camera input in Studio over your local network. Connect Mevo to your network and it will be available as a remote camera option in Studio (provided it is not already streaming or recording on its own). You can then control a handful of Mevo's options and settings directly in Studio.
NewTek NDI Inputs
Studio can accept any input outputting a signal via NewTek's NDI protocol, such as PTZ cameras, Adobe Premiere Pro, and much more. Provided both products are on the same network, Studio can communicate with the NDI source and bring it in as an input at very low latency.
Livestream Broadcaster Devices
If you own any Livestream Broadcaster product, you can set it to Studio mode and use it to bring in any HDMI source over your local network.
In addition to local network remote cameras, there are a few other ways to bring in sources outside of your network.
Remote Guests (formerly Live Interview)
Send a URL to anyone regardless of their location to bring in their webcam and microphone via their desktop browser.
Send a stream from another encoder to Studio directly via an RTMP URL and Stream key provided by Studio.
Playback streams from Livestream or other providers (latency varies).