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Stream via RTMP, RTMPS, Zixi, and UDP from Livestream Studio

You can stream directly from the Livestream Studio software to other services (e.g.  Wowza, Akamai, etc.) using other common protocols such as RTMP/RTMPS, Zixi, and UDP. All these options have very similar interfaces.

Under the Stream tab, click the streaming protocol you plan to use (RTMP, Zixi, or UDP; select RTMP if streaming via RTMPS).

At the top of the module, configure a stream title and streaming quality.

Click the gearwheel to adjust your aspect ratio or choose a default network for sending your stream.

The URL (and Stream Key, if using RTMP) comes from your streaming provider, which allows Studio to know where to send the stream. Paste the appropriate URL into the URL field.

Some RTMP streaming providers only give a single Stream URL with the stream key included, while others provide the stream URL and stream key separately. If your provider does the latter, click switch your view to see two text fields: Stream URL and Stream Key

If you've enabled multi-language events, you will see a Select Language dropdown menu in the RTMP panel, allowing you to choose which language will output in this stream instance.


Clicking Advanced Settings will show additional options. For RTMP you will see the option to import the configuration XML file (Import From FMLE), enable authorization, and choose which network to stream over if you do not wish to use your default network.

Zixi users will see the option to enter a Zixi password, as well as the option to use a bonded connection or specify a network under their Advanced Settings. Checking Use Bonding will automatically use all available networks to which your Studio PC is connected.

Both Zixi and UDP provide the Video packet identifier (PID) and Audio PID, which a .stream or SMIL file would need to recognize your stream. This is particularly helpful when streaming to a player that can recognize multiple audio tracks for the same video.

When your settings are configured, click Go Live to start streaming to your destination.

Studio will start streaming your content to your destination and display information such as outgoing frame rate and bitrate. Any potential issues will display in the log on the right side.


When your event is over, click the red Streaming button to end your stream.

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